Benchgen

Video-MMMU — Results

RankModelScore
1claude-3-5-sonnet65.78
2kimi-vl-a3b-thinking-250665.22
3gpt-4o61.22

Video-MMMU

1 phaseActive

300 expert-level lecture videos with 900 questions across Perception, Comprehension, and Adaptation stages, scored with a knowledge-gain (Δknowledge) metric.

Overview

Video-MMMU

Category Metric Tasks Saturation Created

Paper GitHub

Quick answer: Video-MMMU is a multi-modal, multi-disciplinary benchmark that treats educational videos as a source of knowledge rather than just visual content, testing whether large multimodal models can perceive, comprehend, and adapt knowledge from 300 expert-level lecture videos across six professional disciplines — and quantifying genuine learning gain with a novel Δknowledge metric.

At a Glance

What it tests: Knowledge acquisition from college-level lecture videos across three cognitive stages — Perception (identifying key information), Comprehension (understanding underlying concepts), and Adaptation (applying knowledge to solve novel problems) — spanning Art, Business, Science, Medicine, Humanities, and Engineering.

Why it matters: Traditional VideoQA benchmarks mainly test visual content interpretation; Video-MMMU is the first to treat video as an educational knowledge source, directly measuring whether models genuinely learn and improve from watching a video rather than just describing what's in it.

Known limitations: Because it targets college-level, discipline-specific lecture content, strong performance requires substantial domain knowledge alongside video understanding, and the Δknowledge metric's reliability depends on accurately measuring pre-video baseline accuracy on the Adaptation questions.

What Video-MMMU Measures

Video-MMMU comprises 300 lecture-style, college-level videos spanning 30 subjects across 6 professional disciplines (Art, Business, Science, Medicine, Humanities, Engineering), with 900 human-annotated questions — three per video — aligned to three knowledge-acquisition stages: Perception (identifying key information related to the knowledge), Comprehension (understanding the underlying concepts), and Adaptation (applying the knowledge to a new scenario not directly shown in the video).

The benchmark's key innovation is the Δknowledge metric, which quantifies a model's learning gain by comparing its accuracy on Adaptation-track questions before and after watching the relevant instructional video: Δknowledge = (Acc_after − Acc_before) / (100% − Acc_before) × 100%. This shifts evaluation from absolute accuracy toward learning efficiency — can a model actually improve at solving a problem after being shown a video that teaches the relevant concept, the way a human learner would?

The paper's evaluation reveals a steep decline in performance as cognitive demands increase from Perception to Adaptation, and a significant gap between human and model knowledge acquisition: humans achieve Δknowledge of 33.1% after watching the videos, while even top models like GPT-4o (15.6%) and Claude 3.5 Sonnet (11.4%) show substantially smaller learning gains, highlighting a genuine capability gap in how LMMs learn from video-based instruction compared to humans.

Benchmark Specifications

FieldValue
Task categoryMultimodal (video-based knowledge acquisition)
MetricAccuracy (%) per stage (Perception, Comprehension, Adaptation) plus the Δknowledge learning-gain metric
Number of tasks900 questions (3 per video) across 300 lecture videos in 6 disciplines
SaturationLow — even top models show far smaller knowledge gains than humans (Δknowledge)
Created byKairui Hu, Penghao Wu, Fanyi Pu, Wang Xiao, Xiang Yue, Bo Li, Yuanhan Zhang, Ziwei Liu
Source paperHu et al. 2025 (ACL 2026)
CodeGitHub
DatasetHugging Face

How Video-MMMU Is Scored

Each of the three question types (Perception, Comprehension, Adaptation) is scored as multiple-choice accuracy, and the Adaptation track is additionally used to compute the Δknowledge metric by comparing pre-video and post-video accuracy on matched questions, isolating genuine learning gain from raw knowledge the model already had.

State-of-the-Art Results

RankModelOverall AccuracyΔknowledgeSource
1Claude-3.5-Sonnet65.78+11.4Video-MMMU leaderboard
2Kimi-VL-A3B-Thinking-250665.22+3.5Video-MMMU leaderboard
3GPT-4o61.22+15.6Video-MMMU leaderboard

Scores sourced from the official Video-MMMU leaderboard; humans achieve Δknowledge of +33.1 for comparison.

Video-MMMU on Benchgen

No Benchgen results yet — be the first to run Video-MMMU.

Video-MMMU vs Other Benchmarks

BenchmarkWhat it testsTasksSaturation
Video-MMMUKnowledge acquisition from lecture videos, Δknowledge900low
MMBench-VideoLong-form, multi-shot video understanding1,998low
MVBench20-task comprehensive video understanding~4,000medium

Video-MMMU's Δknowledge metric is unique among video benchmarks in directly measuring learning gain rather than just content comprehension, complementing MVBench and MMBench-Video's broader video-understanding coverage.

Run Video-MMMU on Your Model

Benchgen lets teams run Video-MMMU against their own model or agent versions on demand, tracking per-stage accuracy and the Δknowledge learning-gain metric over time to catch regressions in video-based knowledge acquisition.

Explore related multimodal benchmarks like MMBench-Video and MVBench to compare knowledge-acquisition-focused evaluation with broader video comprehension benchmarks.

Frequently Asked Questions

What is Video-MMMU? Video-MMMU is a multi-disciplinary benchmark of 300 expert-level lecture videos and 900 questions testing whether LMMs can perceive, comprehend, and adapt knowledge from educational videos, using a novel Δknowledge metric to measure genuine learning gain.
What does a good Video-MMMU score look like? Top models like Claude-3.5-Sonnet score around 65-66% overall accuracy, but the more telling metric is Δknowledge — humans achieve +33.1%, while even the best models (GPT-4o at +15.6%) show notably smaller learning gains.
Who created Video-MMMU? Video-MMMU was created by Kairui Hu and collaborators at Nanyang Technological University's S-Lab and Carnegie Mellon University, accepted at ACL 2026.