| Rank | Model | Score |
|---|---|---|
| 1 | claude-3-5-sonnet | 77.84 |
| 2 | gemini-1-5-pro | 58.48 |
| 3 | gpt-4o | 50.23 |
| 4 | claude-3-sonnet | 45.73 |
1 phaseActive
7 simple low-level vision tasks (circle overlap, line intersection, letter circling) exposing a surprising blind spot in frontier VLMs.
Quick answer: VLMsAreBlind (also called BlindTest) is a suite of 7 deliberately simple low-level vision tasks — like judging whether two circles touch or counting shapes in a logo — that expose a surprising gap between VLMs' benchmark scores and basic visual acuity that humans solve near-instantly.
What it tests: Precise low-level spatial perception — circle overlap, line intersection counting, circled-letter identification, and shape counting — using clean, unambiguous geometric images.
Why it matters: VLMs scoring highly on broad benchmarks like MMMU can still fail tasks a human solves in seconds, revealing that strong aggregate scores can mask basic perceptual blind spots relevant to any production use case involving diagrams, UI screenshots, or spatial layout.
Known limitations: The tasks are synthetic and narrow (geometric primitives only), so BlindTest measures a specific failure mode rather than general visual understanding — it complements broader multimodal benchmarks rather than replacing them.
VLMsAreBlind evaluates seven simple visual tasks: counting line intersections, determining whether two circles overlap, identifying which letter in a word is circled, counting circles in an Olympic-logo-style image, counting nested squares, counting rows and columns in a grid, and following color-coded paths on a subway-map-style diagram. Every task is designed so a human can answer correctly with near-100% accuracy at a glance.
Despite this, the paper found four state-of-the-art VLMs (including GPT-4o and Gemini 1.5 Pro) averaged only 58% accuracy across tasks, with the best model (Claude 3.5 Sonnet) reaching just under 78% — far short of human-level performance. Linear-probing experiments showed the underlying vision encoders actually do capture the correct visual information; the failure occurs when the language model decodes that information into a verbal answer.
The authors argue this reveals a structural weakness in how current VLM architectures translate detailed visual features into language, rather than a data or training-scale problem alone — a finding directly relevant to any production application relying on precise spatial reasoning.
| Field | Value |
|---|---|
| Task category | Multimodal (low-level vision / spatial perception) |
| Metric | Accuracy (%) across 7 tasks |
| Number of tasks | 7 distinct low-level vision tasks |
| Saturation | Low — even frontier VLMs fall well short of human accuracy |
| Created by | Pooyan Rahmanzadehgervi, Logan Bolton, Mohammad Reza Taesiri, Anh Totti Nguyen |
| Source paper | Rahmanzadehgervi et al. 2024 |
| Code | GitHub |
| Dataset | Hugging Face |
Each of the 7 tasks is scored as a simple accuracy percentage (fraction of instances answered correctly), then averaged across tasks to produce an overall score. Because the correct answer is deterministic and unambiguous, there is no LLM-judge subjectivity involved.
Scores fluctuate with model version and image resolution/line-width settings. See the official repository for current task-by-task standings.
No Benchgen results yet — be the first to run VLMsAreBlind.
| Benchmark | What it tests | Tasks | Saturation |
|---|---|---|---|
| VLMsAreBlind | Low-level spatial perception (counting, intersections, overlap) | 7 | low |
| MME | Broad perception + cognition, yes/no questions | 2,374 | high |
| POPE | Object-existence hallucination | — | high |
VLMsAreBlind is narrower and harder-edged than general perception suites like MME, isolating a specific class of spatial-reasoning failure that broader benchmarks tend to average away.
Benchgen lets teams run the BlindTest suite against their own model versions on demand, tracking whether spatial-reasoning regressions creep in across releases — a failure mode that's invisible in aggregate multimodal scores but can break real UI-automation or diagram-reading use cases.
Explore related multimodal benchmarks like MME and POPE to compare broad perception and hallucination evaluation with VLMsAreBlind's narrow spatial-acuity focus.