Quick answer: LFM3-VL-2B is Liquid AI's 1.92B-parameter on-device vision-language model (part of the LFM3 family released Oct 27, 2026), combining the LFM3-1.7B language backbone with a new in-house vision encoder. It is the first LFM vision model to accept video input and the first to support a "thinking" mode for harder visual questions. Across 62 vision benchmarks it scores an average of 71.4, matching Gemma 4 12B and within 2 points of GPT-5.6 Luna despite being far smaller, with a 128K-token context window.
Where LFM3-VL-2B leads
Where it lags
Best for: on-device visual understanding — video Q&A, document/chart reading, spatial/embodied reasoning for robotics, and GUI grounding — where local inference and a small footprint matter more than frontier knowledge depth.
LFM3-VL-2B pairs the LFM3 language model (24 layers: 13 gated short convolutions, 5 sliding-window attention, 6 global attention) with a new 14-layer in-house vision encoder (gated depthwise 2D convolutions plus bidirectional attention, 16×16 patches with 2D rotary embeddings). At 1.92B total parameters (1.73B language + 164M vision + 25M projector), it targets edge visual tasks: reading documents, charts, and app screens; finding objects in images; reasoning about spatial relationships for robotics; and — new in this release — understanding video, sampled at 2 fps with 4 to 768 frames.
The model also introduces reasoning: it can think step by step before answering, which Liquid reports helps most on harder visual questions such as math, charts, and multi-step problems. Liquid explicitly does not recommend it for coding, multi-turn conversation, or complex reasoning given its size.
| Field | Value |
|---|---|
| Organization | Liquid AI |
| Parameters | 1.92B total (1.73B LM + 164M vision encoder + 25M projector) |
| Context window | 128,000 tokens (input + output) |
| Architecture | LFM3 backbone (tri-hybrid) + new in-house vision encoder; thinking mode supported |
| License | LFM Open License v1.0 (lfm1.0) |
| Release date | October 27, 2026 |
| Modality | Vision + text + video (16 languages) |
Open weights, self-hostable — no per-token API pricing. Available on Hugging Face in BF16, GGUF (llama.cpp/LM Studio), MLX (4-bit, Apple Silicon), and ONNX formats.
| Benchmark | Score | Source | Date |
|---|---|---|---|
| MME | 86.9 | LFM3-VL-2B model card | 2026-10 |
| MMStar | 74.4 | LFM3-VL-2B model card | 2026-10 |
| MMBench (dev EN v1.1) | 86.1 | LFM3-VL-2B model card | 2026-10 |
| MMMU (val) | 55.7 | LFM3-VL-2B model card | 2026-10 |
| MMMU-Pro | 45.7 | LFM3-VL-2B model card | 2026-10 |
| HallusionBench | 65.6 | LFM3-VL-2B model card | 2026-10 |
| DocVQA (val) | 96.7 | LFM3-VL-2B model card | 2026-10 |
| ChartQA (test) | 92.7 | LFM3-VL-2B model card | 2026-10 |
| MathVista (mini) | 84.2 | LFM3-VL-2B model card | 2026-10 |
| RefCOCO-avg | 90.5 | LFM3-VL-2B model card | 2026-10 |
| Video-MME (v1, no subtitles) | 62.8 | LFM3-VL-2B model card | 2026-10 |
| ScreenSpot-v2 (desktop) | 94.6 | LFM3-VL-2B model card | 2026-10 |
Scores above are reported by Liquid AI (evaluated with vLLM 0.27.1, reasoning mode on) and shown for context. They are not Benchgen measurements.
Excluded from the table above (bucket-C, documented per skill procedure):
toolsandbox entity is Apple's text-only benchmark, and the methodologies aren't confirmed equivalent — excluded rather than silently mapped, per standing never-narrow/never-widen-scope policy.Specs and scores sourced from Liquid AI's official Hugging Face model card and release blog post (liquid.ai/blog/lfm3). Last updated 2026-10-31.